A faithful reconstruction, not an impression. The wave counts, missile speeds, smart-bomb budgets, flier cadences and the ten rotating colour sets are read straight from Andy McFadden’s annotated disassembly of the 1980 ROM — wave 1 sends 12 ICBMs at one pixel every 4.8 frames; wave 15 sends 18 at one pixel per frame and never gets slower again.
Theurer built it in six months from a one-line brief: a radar screen, missiles inbound. He refused to name either country and refused to let you attack — “I did not want to put the player in a position of being a genocidal maniac.” He had nuclear nightmares for a year afterwards. It was the first colour game Atari ever shipped, and roughly 20,000 cabinets went out.
| Wave | ICBMs | Frames / px | Smart bombs | Score × | Palette |
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